Nintendo Switch Update 4.0.0 bringt Videoaufnahme, Datentransfer und mehr

Nintendo veröffentlichte heute in der Früh ein Nintendo Switch Software-Update mit der Version 4.0.0 und bringt uns einige Neuerungen mit. So dürft ihr nun den “Capture Button” länger drücken, um bis zu 30-sekündige Videos aufzuzeichnen, wobei dieses Feature aktuell nur The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMS sowie Splatoon 2 unterstützt, es gibt neue Avatar Icons, das Datentransfer-Feature, welches dem des Nintendo 3DS ähnelt, hilft euch Benutzerkonten und Spielstände auf ein neues System zu übertragen, die Möglichkeit Spiele im Nintendo eShop vorzubestellen und Software-Updates lassen sich lokal mit Freunden austauschen, damit einem Mehrspieler-Match nichts mehr im Wege steht.

Besonders Letzteres war auf vergangenen StreetPass Treffen immer stressig, wenn jemand noch nicht die aktuellste Version hatte und erst jemand mit einem mobilen Smartphone Hotspot aushelfen musste, damit derjenige das Update eben herunterladen konnte. Nachfolgend haben wir euch den vollständigen Changelog von Nintendo of America eingebunden, eine deutsche Version dürfte im Laufe des Tages hier verfügbar werden.

Added the following system functionality

  • Capture video on select games
    • To capture video, hold down the Capture Button during gameplay
    • Up to a maximum of the previous 30 seconds will be saved in the Album. You can trim the beginning and end of each clip, and post to Facebook and Twitter.
    • As of October 18th, 2017, this feature is compatible with The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, ARMS, and Splatoon 2
  • Select from 12 new Super Mario Odyssey and The Legend of Zelda: Breath of the Wild icons for your user
    • To edit your user icon, head to your My Page on the top left of the Home Menu > Profile
  • Transfer user and save data to another system
  • Pre-purchase option on Nintendo eShop
    • A pre-purchase option will be available for certain games. This option allows pre-load of the game to your system for quicker play when the game is released.
    • This feature will be supported by future game releases
  • News channel updates
    • The news feed has been updated with a new look.
    • Unfollowing a channel will remove that channel’s content from the news feed and following the channel again will make it reappear.
  • Match software version with a group of local users
    • To create a group, head to the software’s Options > Software Update > Match Version with Local Users
    • Everyone’s software will be updated to match the most recent version in the group
    • All users must be on system menu version 4.0.0 or later to view and join a group

General system stability improvements to enhance the user’s experience, including:

  • Changed the specification which hid wireless networks using TKIP security from the network search results. Wireless networks using TKIP security will now display in search results as a grayed-out selection instead of not being displayed
    • The Nintendo Switch console supports WEP, WPA-PSK(AES), and WPA2-PSK(AES). If your router is using a different security type (e.g. WPA-PSK(TKIP)), you will need to change this security type within your router’s settings.

Deutsches und Englisches Launch-Video für Fire Emblem Warriors erschienen

Nur noch wenige Tage bis zum offiziellen Release von Fire Emblem Warriors in Amerika und Europa und Nintendo gibt und nochmal einen letzten Vorgeschmack auf das, was uns erwarten wird. Erst kürzlich wurden die Launch-Trailer für beide Gebiete hochgeladen und zeigen nebst vieler Kampfszenen und Storyelementen auch ein paar Informationen zu den kommenden DLCs.

Die drei DLC-Pakete werden laut des amerikanischen Videos jeweils 3 neue Charaktere, 3 neue Geschichtsszenarios, neue Waffen und Kostüme und neue Verbündetenkonversationen enthalten.

  • DLC Paket 1, Fire Emblem Fates, erscheint im Dezember 2017
  • DLC Paket 2, Fire Emblem Shadow Dragon, erscheint im Februar 2018
  • DLC Paket 3, Fire Emblem Awakening, erscheint im März 2018

Ihr könnt die Pakete einzeln erwerben (je etwa 9€), oder kauft euch den Season Pass (etwa 20€) und erhaltet als Bonus das Brautkleid-Kostüm für Lucina.

Japanisches Sprachpaket zu Fire Emblem Warriors kann zum Release heruntergeladen werden

Wer sich Vorschau-Videos zu Fire Emblem Warriors angesehen (unsere Vorschau) oder der offiziellen Webseite von Nintendo einen Besuch abgestattet hat, der wird schon entdeckt haben, dass die Sprachausgabe des Spiels leider nur in Englisch verfügbar ist.

Nintendo veröffentlichte heute nun einen Launch-Trailer, den wir euch nachfolgend eingebettet haben. Viel interessanter als dieser, ist aber die Version welche Nintendo of America veröffentlichte, denn dort wird am Ende ein kostenlos erhältliches japanisches Sprachpaket versprochen, welches zum Launch von Fire Emblem Warriors am 20. Oktober 2017 erhältlich sein soll.

Nintendo verriet das Veröffentlichungsdatum von Doom für Europa und Nordamerika

Doom wurde zusammen mit Wolfenstein 2 im September für die Nintendo Switch angekündigt. Das Spiel wird mit 30 FPS und 720p laufen, dabei ist es egal ob die Konsole via Dock betrieben oder als Handheld genutzt wird und erscheint laut Nintendo bereits am 10. November 2017 in Nordamerika und Europa.

Nachfolgend haben wir euch noch ein exklusives Video Interview eingebettet, welches Nintendo mit dem Entwickler id Software geführt hat:

Neue Rubrik zeigt reduzierte Spiele im Nintendo Switch eShop

Nach den Charts wurde von Nintendo nun still und heimlich eine weitere neue Rubik im Nintendo eShop der Nintendo Switch eingeführt. So findet ihr in der linken Spalte ab sofort die “Jetzt im Angebot”-Sektion, welche euch reduzierte Spiele schmackhaft machen möchte.

Aktuell finden wir dort die folgenden Angebote:

  • UNBOX: Newbie’s Adventure für 26,99 € statt 29,99 € (-10 %)
  • The Bridge für 7,49 € statt 9,99 € (-25 %)
  • Infinity Minigolf für 10,49 € statt 14,99 € (-30 %)

FIFA 18 auf Nintendo Switch mit geteilten Joy-Con

Das sorgt nicht nur für mehr Übersicht im Nintendo eShop, sondern erleichtert auch die Suche nach Schnäppchen. Was aber noch fehlt wäre eine gezielte Suche nach Demos.

So schnitten die kräftigen Vampire und ausdauernden Werwölfe beim Splatfest ab

Während wir in Europa darum kämpften, wie das Toilettenpapier im Bad zu hängen habe, stand das japanische Splatfest in Splatoon 2 ganz im Zeichen von “Kraft” (瞬発力) gegen “Ausdauer” (持久力). Und obwohl Letztere mit 35 % in der Unterzahl waren, haben sie doch ihren Sportsgeist gezeigt und bewiesen, dass man mit genügend Ausdauer sowohl in Solo- als auch Team-Matches gewinnen kann.

Anders hingegen sah das Splatfest in Nordamerika aus, bei dem sich “Vampire” gegen “Werwölfe” behaupten mussten und mit einem glatten, wenn auch sehr knappen, Sieg nach Hause gingen. Sie waren mit 54 % der Stimmen nicht nur in der Überzahl, sondern haben auch je 51 % sowie 52 % der Solo- und Team-Matches für sich entschieden.

Bplus Games lässt Spieler über Puzzle Box Maker Nintendo Switch Menü-Icon abstimmen

Es ist nicht unüblich, dass sich manche Nintendo Switch Spieler mit den Bemühungen mancher Spieleentwickler, was das Home-Menü-Icon angeht, nicht zufrieden geben. Bernd Geiblinger von Bplus Games geht daher nun einen anderen Weg und lässt die Spieler einfach selbst über das Icon abstimmen. Diese vier stehen zur Auswahl:

  1. Icon des Vorgängers Puzzle Box Setup auf dem Nintendo 3DS
  2. Logo auf Steinen
  3. Logo mit allen enthaltenen Helden/Figuren
  4. Holo die Puzzle-Flasche

Puzzle Box Maker soll regelmäßig neue Update für Optimierungen erhalten, sowie weitere Features und neue Spielmodi. Daher kann es sein, dass sich das Icon auch mal wieder ändert, abstimmen könnt ihr aber schon jetzt für das Erste via Twitter:

Update zu Pokémon Tekken DX bringt Online-Teamkämpfe, Pokémon-Bewegungsmuster und mehr

Für die Nintendo Switch-Version von Pokémon Tekken DX steht ein aufregendes neues Update bevor, welches mit zahlreichen zusätzlichen Inhalten aufwartet. Dazu gehören unter anderem die folgenden Funktionen:

  • Online-Teamkämpfe: Teamkämpfe können bald auch mit Freunden über das Internet ausgetragen werden. Dabei tritt jeder Spieler mit drei frei gewählten Pokémon zum Kampf an.
  • Offizielle Gruppen für Gruppenkämpfe: Für Gruppenkämpfe über das Internet werden bald offizielle Gruppen zur Verfügung stehen. Diese werden kurz nach dem Update bereitgestellt. Als Belohnung für die Teilnahme winken besondere neue Titel.
  • Aufnehmen von Pokémon-Bewegungsmustern: Beim Freien Training wird es bald möglich sein, Bewegungsmuster von Pokémon aufzunehmen. Der Spieler erhält dabei die Kontrolle über das gegnerische Pokémon und kann sämtliche Bewegungen, die er mit ihm ausführt, als Bewegungsmuster aufzeichnen. Danach ist es möglich, den Gegner diese Muster automatisch ausführen zu lassen. Dies eröffnet völlig neue Trainingsmöglichkeiten.
  • Verbessertes Spielerlebnis: Es sind noch weitere Änderungen in Vorbereitung, die für noch mehr Spielspaß sorgen werden.

Zusätzliche Informationen, wie beispielsweise neue Klamotten für euren Kleiderschrank, werden auch immer über die offizielle Pokémon Tekken DX Webseite veröffentlicht. Es lohnt sich daher, den folgenden Link im Auge zu behalten: http://www.pokkentournament.com/dx/de-de/

Splatoon 2 Software-Update auf Version 1.4.0 bringt einige Neuerungen mit

Das neueste Update für Splatoon 2 auf Version 1.4.0 steht ab sofort zum Download bereit. Es wurden viele Änderungen in Bezug auf den Spielerrang, den Zuschauermodus, Salmon Run, Waffen und mehr vorgenommen.

Den englischsprachigen Changelog haben wir euch nachfolgend eingebunden, im laufe des Tages dürfte es hier die deutsche Version zur Einsicht geben.

  • Changes to Player Ranks
    • Previously when going down in rank while rank S+1 or higher, players could drop to S+0 all at once. This drop is now limited to a maximum of five ranks levels.
    • In conjunction with the above change, maintaining current rank from S+0 to S+49 will now require the rank meter to stay at least 50% full (was previously 40%).
  • Changes to Salmon Run
    • Fixed an issue causing certain combinations of main and special weapons to not appear, though they had been among the four supplied for that session of Salmon Run.
    • Fixed an issue causing players in life preserver form positioned near the edge of a stage to fall through the stage when super jumping to the starting point or to the Grizzco ship at the end of a wave.
    • Fixed an issue when hunting for a Goldie, causing its size and the location of the Golden Eggs it drops when defeated to appear differently to different players.
    • Fixed an issue allowing a Flyfish’s missle launcher to be destroyed when hit with a bomb just as it closed, although the bomb hadn’t gone inside.
    • Fixed an issue causing players swimming on walls to take damage continuously when attacked by a Chum, Smallfry, or Cohock.
    • Fixed an issue preventing ink from a Slosher from reviving allied players in life preserver form at point-blank range.
    • Fixed an issue that gave both pieces of gear the same randomly assigned gear abilities when receiving the current and previous month’s Limited-Time Bonus gear simultaneously.
  • Changes to Spectator Mode
    • Fixed an issue causing incorrect animations to play when objects other than players, such as Inkrails or Splash Walls were damaged while viewing a particular player’s perspective.
    • The sound effect that plays when taking damage during regular play now also plays when viewing that player’s perspective in spectator mode.
  • Other Changes
    • Fixed issues while creating posts in which 1)lines drawn outside of the frame and then back into the frame failed to properly appear and 2)the “undo” function failed to work properly.
    • Fixed an issue when testing weapons in which coming into contact with one of the targets immediately after performing a vertical swing with a roller failed to deal contact damage.
    • Fixed an issue when testing weapons in which coming into contact with one of the targets continuously with a Brella-type weapon incorrectly only damaged the target once.
    • Fixed an issue occurring when exceeding the number of displayable League Battle results caused recent results to not be displayed instead of the oldest results.
    • Updating to Ver.1.4.0 will disable wireless matchmaking for local multiplayer with players using Ver.1.3.0
  • Changes to Multiplayer
    • Fixed an issue where, under the following conditions, players would only receive the benefit of Ink Resistance Up when stacking it to maximum effect.
      • Moving while shooting a weapon in the Shooter category.
      • Moving while shooting a weapon in the Dualie category.
      • Moving while preparing to throw a bomb or sub weapon.
    • When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
    • Fixed an issue preventing players using a Charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.
    • Decreased the knock back distance when coming into contact with a roller that has run out of ink or is in mid-air.
    • Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a Roller or Brella-type weapon.
    • Fixed an issue causing Brellas to shoot in an off-center direction when shooting them while moving the camera.
    • Fixed an issue causing a discrepancy in movement speed while trying to shoot a Brella-type weapon with no ink remaining, as opposed to shooting a Brella with ink in the ink tank.
    • Fixed an issue causing Slosher-type weapons to shoot ink from a higher position than they appeared to.
    • Fixed an issue occasionally allowing opposing players standing behind a Splash Wall to be splatted when a bomb hit the edge of the wall.
    • Fixed an issue causing Curling Bombs to lose speed inappropriately when thrown on sloping surfaces.
    • Fixed an issue causing bombs not to ink the floor when exploding at the very edge of a stage.
    • Fixed an issue causing the predicted range of the sub weapon to incorrectly display when readying an Ink Storm special while also equipped with either a Point Sensor or Toxic Mist sub weapon.
    • Fixed an issue causing the inking effect of an Ink Storm special to occur unnaturally when the storm intersected with a roof or other similar object in a stage.
    • Bubbles from the Bubble Blower that burst after the end of a match will no longer ink the stage.
    • Fixed an issue causing movement speed while firing the Bubble Blower to vary depending on which main weapon was equipped.
    • In Rainmaker mode, equipping weapons such as the E-liter 4K and Dynamo Roller will no longer lower movement and swim speed while holding the Rainmaker.
    • Fixed an issue in Rainmaker Mode in which splatting a player holding the Rainmaker while they were jumping caused the Rainmaker to reappear not in its fixed location, but where the player had started their jump.
    • Fixed an issue in The Reef causing Suction Bombs and other objects thrown onto the area around the central bridge to sink inside it.
    • Fixed an issue in Inkblot Art Academy causing players readying a Roller or Brella at specific locations in the stage to fall through it.
    • Fixed an issue in Moray Towers causing players who fell off the stage near its center to fall faster than in other stages.
    • Fixed an issue in Manta Maria allowing players to enter into certain pillars in the stage.
    • Fixed an issue applying to the Drop Roller in which players returning to their starting point after using the Inkjet special were unable to roll when going into squid form just before landing.
    • Specifications for some of the main weapons have been changed.
      WeaponAdjustment
      Splash-o-matic• Increased firing range by roughly 6%.
      • Increased the amount of ink splattered by each shot making it easier to ink the ground.
      .52 Gal・Increased firing range by roughly 6% while not changing the range at which each shot deals more than 50 damage.
      N-ZAP ’85・Changed to match the faster movement speed and swim speed when not shooting of weapons like the Sploosh-o-matic and Splattershot Jr.
      • Increased movement speed while shooting by roughly 5%.
      • Made it easier to ink the area around your feet.
      Splattershot Pro
      Forge Splattershot Pro
      ・Increased shot speed by roughly 67%, while not changing shot range.
      • Decreased weapon sway when shooting on the ground by roughly 10%.
      • Decreased weapon sway when shooting right after a jump by roughly 40%.
      • Increased movement speed while shooting by roughly 10%.
      • Increased radius of ink splatter caused by each shot by roughly 2%.
      .96 Gal・Increased damage of each shot from 52 to 62.
      • Decreased weapon sway when shooting on the ground by roughly 8%.
      • Decreased weapon sway when shooting right after a jump by roughly 40%.
      H-3 Nozzlenose・Increased shot speed by roughly 25%, while not changing shot range.
      • Decreased duration of weapon sway after jumping by 5/60 of a second.
      • Decreased time required for weapon sway to end once it begins ending by 15/60 of a second.
      • Made it easier to ink the area around your feet.
      Clash Blaster・Increased radius of shot explosion by roughly 14%.
      • Increased amount of ink coverage delivered by exploding shots.
      Carbon Roller・When inking ground continuously by holding ZR, player will now reach maximum movement speed one second faster.
      • Made it easier to ink the ground in front of you when using a horizontal swing.
      • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 40%.
      Splat Roller
      Krak-On Splat Roller
      Hero Roller Replica
      ・Increased width of ink path when using ZR to ink the ground continuously and moving at maximum speed by roughly 8%.
      • Made it easier to ink the ground in front of you when using a horizontal swing.
      • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 40%.
      Dynamo Roller・Increased width of ink path when using ZR to ink the ground continuously and moving at maximum speed by roughly 13%.
      • Slightly increased the width of ink coverage when using a horizontal swing from a location higher than the surrounding area.
      • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 60%.
      Flingza Roller・Increased movement speed when the roller is being swung overhead.
      ・ Made it easier to ink the ground in front of you when using a horizontal swing.
      • Increased range of ink flung by a horizontal swing by roughly 17%.
      • Increased range at which maximum damage is dealt by a horizontal swing by 25%.
      • Increased damage dealt to opposing Ballers with either a vertical or horizontal swing by roughly 40%.
      Inkbrush・Enemy ink will no longer have a negative effect when moving through it while holding ZR to ink the ground continuously.
      • Increased damage dealt to opposing Ballers when flinging ink by roughly 40%.
      Octobrush
      Herobrush Replica
      ・Increased damage dealt to opposing Ballers when flinging ink by roughly 40%
      Classic Squiffer・Increased damage dealt to opposing Ballers when flinging ink by roughly 30%
      Splat Charger
      Firefin Splat Charger
      Hero Charger Replica
      ・Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      Splatterscope
      Firefin Splatterscope
      ・Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      E-liter 4K・Increased radius of ink coverage when shots hit a wall by roughly 33%.
      • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      E-liter 4K Scope・Increased radius of ink coverage when shots hit a wall by roughly 33%.
      • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      Bamboozler 14 Mk I・Increased movement speed while charging by roughly 50%.
      • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      Goo Tuber・Charged shots can now be stored when not at maximum charge.
      • Decreased time between releasing a stored charge shot and shooting by 5/60 of a second.
      • Increased damage dealt by fully charged shots from 160 to 180.
      • Increased damage dealt to opposing Ballers when flinging ink by roughly 30%.
      Mini Splatling・Increased damage dealt from 28 to 32.
      • Increased movement speed while charging by roughly 17%
      • Increased movement speed while firing by roughly 14%.
      Dapple Dualies
      Splat Dualies
      Enperry Splat Dualies
      Hero Dualie Replicas
      ・Decreased duration of down time after performing a dodge roll by 8/60 of a second.
      Dualie Squelchers・Increased radius of shot ink coverage by roughly 9%.
      • Decreased duration of down time after performing a dodge roll by 8/60 of a second.
      • Player now able to move after performing a dodge roll, but before they can perform their next action.
      Splat Brella
      Hero Brella Replica
      ・Decreased time required to begin opening the umbrella by 8/60 of a second.
      • After beginning to open the umbrella, decreased time required for it to open completely by 10/60 of a second.
      • Increased movement speed while the umbrella is open by roughly 38%.
      • While keeping the maximum damage of one shot burst at 90, increased the damage delivered by each shot that lands from 15 to 18.
      • Decreased damage done to the umbrella by Shooters (excluding Blasters), Splatlings, and Dualies by roughly 30%.
      • The umbrella will no longer be destroyed immediately after coming into contact with a Baller.
      • Increased damage dealt to opposing Ballers when shooting ink by roughly 30%.
      Tenta Brella・Decreased time required to return to standard movement speed after moving while shooting by 10/60 of a second.
      • Increased damage delivered by each shot that lands from 15 to 17.5.
      • Increased maximum damage dealt by a shot burst from 120 to 122.5.
      • Decreased damage done to the umbrella by Shooters (excluding Blasters), Splatlings, and Dualies by roughly 30%.
      • The umbrella will no longer be destroyed immediately after coming into contact with a Baller.
      • Increased damage dealt to opposing Ballers when shooting ink by roughly 30%.
      Aerospray MG
      Aerospray RG
      ・Decreased radius of point of shot contact by roughly 10%.
      • Decreased radius of shot ink coverage by roughly 8%.
      • Decreased rate at which shots ink the ground by roughly 13%.
      Sloshing Machine・Decreased radius of ink coverage when the center of a shot hits the ground by roughly 20%
    • Specifications for some of the special weapons have been changed.
      WeaponAdjustment
      Tenta Missiles・Increased damage dealt to opposing Ballers when shooting ink by roughly 50%.
      Sting Ray・Opponents behind stage objects will be revealed when the Sting Ray’s beam is roughly 23% further away from them than it was previously.
      • Increased damage dealt to opposing Ballers when shooting ink by roughly 100%.
      Inkjet・Increased damage dealt to opposing Ballers by direct hits or shot splash damage by roughly 100%.
      Curling-Bomb Launcher・Increased distance Curling Bombs travel without being charged by roughly 50%.
      Ink Storm・Increased damage dealt to opposing Ballers by the storm by roughly 150%.
      Bubble Blower・Increased damage dealt to the bubbles by allied players by roughly 20%, making them easier to burst.
      • Decreased time to switch back to main weapon after creating three bubbles by 20/60 of a second.
      • Increased damage dealt to opposing Ballers by roughly 100%.
      Baller・Increased damage dealt to opposing Ballers by bursting bubbles by roughly 150%.
      • Made movement of the Baller easier to hear for surrounding players.
      • Decreased the radius of minimum damage (55 damage) dealt by the explosion of the Baller by roughly 14% when Special Power Up isn’t being used.
      ※ Due to changes in gear ability balancing, this radius will be the same as it was previously when the maximum amount of Special Power Up is being used.
    • Specifications for some of the gear abilities have been changed.
      Gear AbilityAdjustment
      Ink Saver (Main)・The following weapons will now gain a noticeable Ink Saver benefit, even when the ability isn’t stacked in multiple slots. Maximizing the amount of Ink Saver gear ability will have the same effect.
      – Splattershot Pro
      – Forge Splattershot Pro
      – Luna Blaster
      – H-3 Nozzlenose
      – Dynamo Roller
      – E-liter 4K
      – E-liter 4K Scope
      – Tenta Brella
      Run Speed Up・Increased movement speed when using this gear ability and shooting a Splatling by roughly 20%.
      Special Power Up・Increased the size of the targeting icon when using Special Power Up by roughly 67%.
      • For Ink Armor, Special Power Up now also decreases the time required to protect players with armor after activation
      • For the Inkjet, Special Power Up now also increases the shot explosion radius. In exchange, the additional Inkjet duration afforded by Special Power Up has been decreased by roughly 50%.
      • For the Baller, Special Power Up now also increases the radius in which the Baller will deal minimum damage (55) when it explodes. Considered alongside the changes to the Baller itself, when using the maximum amount of Special Power Up, this radius is the same as it was previously.
      • For the Ink Storm, an issue was fixed in which using Sub Power Up extended the range this special could be thrown. Instead, Special Power Up now also correctly extends the throw range of the Ink Storm special.
      Quick Super Jump・Even when the ability isn’t stacked in multiple slots, the charge time before performing a super jump will be noticeably reduced.
      ※Maximizing the amount of Quick Super Jump gear ability will have the same effect.
      ※Total time from selecting jump destination until landing there remains unchanged..
      Sub Power Up・For Ink Mines, Sub Power Up now also increases the duration of time opponents remain marked.
      • For Sprinklers, Sub Power Up increases the duration of time the Sprinkler sprays ink at maximum power by roughly 150%.
      • For the Point Sensor, Sub Power Up now also increases the duration of time opponents remain marked.
      • For the Squid Beakon, Sub Power Up increases the effect of reducing super jump time by roughly 50%.
      Cold-Blooded・Increased the duration of protection against being marked by 20%.
      • Cold-Blooded now also increases the area in which the player is immune to the revealing effects of Thermal Ink, Haunt, and the Sting Ray.
      Opening Gambit・During its active period, Opening Gambit now also grants the effects of the Ink Resistance Up gear ability.
      Last-Ditch Effort・During its active period, the effect of Last-Ditch Effort is now multiplied by 2.4 times the number of times it is equipped as a main gear ability (was previously multiplied by 1.8).
      Haunt・Opponents behind stage objects will be revealed when the Haunt’s effective range is roughly 23% further away from them than it was previously.
      Thermal Ink・Opponents behind stage objects will be revealed when the Thermal Ink’s effective range is roughly 23% further away from them than it was previously.
      Respawn Punisher・Increased the reduction of a defeated opponent’s special gauge when they respawn from 5% to 15%.
      • Increased the reduction of the user’s special gauge when respawning from 7.5% to 22.5%.
      Drop Roller・Removed the period of immobility immediately after using Drop Roller.
    • Points required to fill the special gauge for some weapons have been changed.
      WeaponAdjustment
      Aerospray MG170 > 160
      Slosher
      Hero Slosher Replica
      190 > 180
      Mini Splatling190 > 180
      Splat Dualies
      Hero Dualie Replicas
      190 > 180
      Enperry Splat Dualies200 > 180
      Splattershot
      Hero Shot Replica
      180 > 190
      .52 Gal180 > 190
      L-3 Nozzlenose170 > 180
      Sloshing Machine170 > 190
      Splat Brella
      Hero Brella Replica
      160 > 180

Nintendo veröffentlichte ein Musikvideo zu Super Mario Odyssey

Bevor sein große Abenteuer mit Super Mario Odyssey am 27. Oktober 2017 exklusiv auf Nintendo Switch beginnt, hat sich Mario zu einer echten Odyssee in unsere Welt begeben. Begleitet wird sein Abenteuer mit dem nachfolgenden Musikvideo und natürlich dem Titellied „Jump Up, Super Star!“.

Wenn ihr die offizielle Webseite besucht, dann lässt sich dort zudem eine Kurzfassung kostenlos herunterladen. Die Vollversion soll es laut der japanischen Nintendo Webseite ab dem 20. Oktober 2017 im iTunes-Store geben. Ob das für alle Regionen gilt oder erstmal nur für Japan bleibt abzuwarten.

Sofern ihr euch schon länger gefragt habt, wer das Lied wohl singt, dann dürfte bereits ein Blick in die Medien-Informationen des Tracks ausreichen, da man unter Künstler “The Super Mario Players feat.Kate Davis” zu lesen bekommt.

Sehr wahrscheinlich handelt es sich dabei um Catherine Davis “Kate” Higgins (Wikipedia-Link), eine 48-jährige amerikanische Sängerin, die beispielsweise auch Ami Mizuno (Sailor Merkur) in der englischen Synchronfassung von Sailor Moon ihre Stimme leiht.